For a fight, demon hunter usually uses one-hand bow, two-hand bow, crossbow with quivers. The reason is the skill of demon hunter whatever on offensive or defensive, some of that require with a ranged weapon. Under the design with long range weapon, and low armor. It causes dead when a monster get closer every time. This is best character class in a normal game (softcore) since the build of demon hunter can bring huge attack damage. But demon hunter in hardcore mode, which is only have one life and lost everything when dead, is hard to survive. It is easy killed by yourself due to quick attack speed by enemy whose got an ability of damage reflects.
Different with other character class, demon hunter has his special resource of using which are hatred and discipline. These two recourse is using by different skill and generation of resource normally is slowly but some weapon or passive skill support on it. This makes the balance of a character. All skill of demon hunter is at below. and there are six categories skill set: primary, secondary, defensive, hunting, device and archery.
Primary Skills:
Hungering Arrow, Entangling Shot, Bolas, Evasive Fire, Grenade
Secondary Skills:
Impale, Rapid Fire, Chakram, Elemental Arrow
Defensive Skills:
Caltrops, Smoke Screen, Shadow Power
Hunting Skills:
Vault, Preparation, Companion, Marked for Death
Devices Skills:
Fan of Knives • Spike Trap, Sentry, Vengeance
Archery Skills:
Strafe, Multishot, Cluster Arrow, Rain of Vengeance
Passive Skills
Thrill of the Hunt, Tactical Advantage, Blood Vengeance, Steady Aim, Cull the Weak, Night Stalker, Brooding, Hot Pursuit, Archery, Numbing Traps, Perfectionist, Custom Engineering,
Grenadier, Sharpshooter, Ballistics, Ambush, Awareness, Single Out
- By Ching
Primary Skills:
Hungering Arrow, Entangling Shot, Bolas, Evasive Fire, Grenade
Secondary Skills:
Impale, Rapid Fire, Chakram, Elemental Arrow
Defensive Skills:
Caltrops, Smoke Screen, Shadow Power
Hunting Skills:
Vault, Preparation, Companion, Marked for Death
Fan of Knives • Spike Trap, Sentry, Vengeance
Strafe, Multishot, Cluster Arrow, Rain of Vengeance
Thrill of the Hunt, Tactical Advantage, Blood Vengeance, Steady Aim, Cull the Weak, Night Stalker, Brooding, Hot Pursuit, Archery, Numbing Traps, Perfectionist, Custom Engineering,
Grenadier, Sharpshooter, Ballistics, Ambush, Awareness, Single Out
- By Ching
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