Monday 27 April 2015

World of Warcraft Team Composition

World of Warcraft (WoW) is a Massive Multiplayer Online Role Playing Game (MMORPG) developed by Blizzard Entertainment. Like most games in this genre, World of Warcraft has a myriad of different classes with different abilities and each performing a certain role in the game. The game itself has many aspects in which the player can explore and is divided between Player versus Environment (PvE) and Player versus Player (PvP). Depending on those specific aspects of the game, the team composition will be different. The classes in World of Warcraft are Druid, Hunter, Mage, Rogue, Priest, Warrior, Paladin, Death Knight, Monk, Warlock and Shaman.

In order to gain a better understanding on team play in WoW, one must understand the roles and capabilities of each class. The 3 roles in WoW are tank, healer and damage dealer. The job of a tank is to protect the rest of the team by taking damage in place of the other members. The healer's job is to keep everyone alive through the use of protective and healing spells, while the damage dealers' attempt to kill the opposition. The important thing to note is that each class has three 'specialisations' which allows them to specialise in one of the above roles, which give rise to pure damage class (E.g. mage & hunter) or a hybrid class which can choose more than one of the above roles (E.g. Druid, Paladin).

PvE



Raiding

Raiding is an important part of the PvE aspect of the game. This is where a team of players (between 10 and 25) come together to try to kill a common boss monster. There is no set composition for this but a general guideline is to bring around 10% tank, 30% healer and the rest as damage dealers. Of course, this number can vary depending on each group and the strategy for each boss. Most successful groups also bring at least one of each of the 11 classes as they all have unique abilities which can prove useful for the group.

Dungeon

Dungeons are similar to raids, except on a smaller scale. Most dungeons have specific objectives to complete and is generally run by 5 players. Dungeons are a lot easier than raids so team composition does not matter as much in this mode, but the basic accepted composition is to bring 1 tank, 1 healer and 3 damage dealers.

Group Questing

Group questing is not such a common part of the game anymore, but for casual players it can still make up a large portion of their game time. Group questing is generally not very challenging so there is no real need for a tank, but a healer could be required for harder quests.


PvP

 

Arena

Arena in WoW is pitting 2 teams (2v2, 3v3 & 5v5) against each other in a fight to the death. Arena team compositions are a lot more complicated than teams in the other aspects of the game. This is because the teams are so small that in order to succeed, one must build a team of class with good synergy. E.g. For 3v3 most successful teams run with 2 damage dealers and 1 healer. However, that is only the surface as there are many damage dealers and healers to choose from. One must choose what sort of strategy they wish to deploy before designing their team. Strong and popular compositions which do well in a specific 'season' are called Flavour of the Month Comps and often warrant team compositions made specifically to counter them.

Battleground & Rated Battleground

Battlegrounds are where 2 teams of 10-15 are to fight against each other for objectives such as Capture the Flag, King of the Hill and more. Like raids, most teams prefer to take at least one of each class in order to maximise the arsenal of abilities they have access to, though specific compositions depend on the group leader to choose. Most teams like to bring 1 tank and at least 3 healers.

World PvP (WPvP)

WPvP is where a group of players attempt to kill players of the other faction in the open world, where they are usually unaware and minding their own business. Classes which can stealth and are hard to detect such as rogues and druids are good for this. It is not uncommon to find WPvP groups consisting of mostly these two classes. However, since the targets are usually unaware and/or low level, pretty much class/role can be utilised for this.


As discussed, each class and role will have a specific use in the different game modes, making each of them equally important and necessary in order to overcome each of the obstacles. A team composition with good synergy is the key to a successful team in this game, no matter if they player is into PvE or PvP.


-Albert Lan

No comments:

Post a Comment